Tabletop and RPG Games :: Board Games
Rated G :: In Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.
Game Experience Level
Beginner
Game Society
Other Game Society: Crit Hit AZ
Game Master
Holly Solis
| Saturday May 25 10:30 am to 11:30 am | Game Tabletopia :: Table 070, Table 071 |
The king is dying and refuses to name an heir! As prince or princess in line for the throne you...
2 Session(s)
Ooh baby, do you know what that’s worth? Heaven is not a place on earth. It’s a place in...
1 Session(s)
"Monster of the Week" One Shot- Terror in Terrytown
Camp Laugh-a-lot is hidden away in a...
1 Session(s)