Tabletop and RPG Games :: Board Games
Rated G :: In Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.
Game Experience Level
Beginner
Game Society
Other Game Society: Crit Hit AZ
Game Master
Holly Solis
| Saturday May 25 10:30 am to 11:30 am | Game Tabletopia :: Table 070, Table 071 |
Nemesis is a semi-cooperative game in which you and your crewmates must survive on a ship...
2 Session(s)
Embark on a journey into the world of Daggerheart by Darrington Press (the nerds of Critical...
1 Session(s)
"In the 1920s, Mr. MacDowell, a gifted astrologer, immediately
detected a supernatural being...
1 Session(s)